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6 Week Online Course | Wednesdays, February 11 – March 18, 2015 | Instructor: Andy Schmidt

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Introduction to Comic Book Writing

In Andy’s six-week intensive class for writers, you’ll learn all the necessary tools and tricks for not only telling great stories, but for doing so in the comics medium—the language of comics, how to format your scripts, the tools of the trade! You’ll also learn about the industry as a whole, tips for breaking in, and the pros and cons of self-publishing! Andy’s course has proven effective for several years and hundreds of students including Marvel and DC Comics writer and Morning Glories creator Nick Spencer, IDW Editor Bobby Curnow, and Valiant and former Marvel Editor Jody LeHeup.

You will conceive, outline, write—and rewrite—a complete 5-page comic book script, just the way the pros do it! If you’ve ever dreamt of writing your own comic, or want to improve your existing skills, this is the course for you.

Learn Comic Writing from renowned comics writer and editor Andy Schmidt. Andy has both edited and written for Marvel Comics and IDW Publishing.

During the course, you’ll take your story from its most basic elements and build them up into a fully realized story ready to hand to an artist or publisher.

Space is limited, so don’t delay—sign up for the course today!

Online registration only. Click the PayPal button to enroll for just $595!

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  • Details
  • Instructor
  • FAQs
  • Requirements
  • You will work with professional comic book editor and writer Andy Schmidt.
  • You will write a complete 5-page comic script under Andy’s expert guidance.
  • You’ll get Andy’s wealth of experience and training.
  • Meets one night a week between 9:00 and 11:00 pm EST, for six weeks.
  • You also get exclusive access to a dedicated class member-only online forum.
  • You’ll have access to recordings of any class in the series for the duration of the class and a few weeks after its conclusion—so you never have to miss a class!
  • You only need to bring your brain—the rest is provided.
Andy Schmidt

Andy Schmidt, former Senior Editor at IDW Publishing, former Editor at Marvel Comics, and writer of such comics as 5 Days to Die and Challenger Deep, launched Comics Experience for people who want to make comics, people who want to work in the comics industry, and those who just want to know more about the fantastic medium of comics.

During his nearly six years at Marvel Comics, Andy edited such popular comic books as X-Men, X-FactorAliasSecret WarCaptain America: The ChosenIron Man / Captain America: Casualties of WarAvengers Classic, and the Annihilation saga. As an assistant and associate editor, Andy worked on nearly every major character in the Marvel canon–from Spider-Man to the Avengers and Fantastic Four.

Andy’s “tour of duty” also led him to work with the top writers and artists in the comics industry from Stan Lee to Brian Michael Bendis and from John Romita Jr. to David Finch and Steve McNiven. After leaving Marvel, Andy launched a new career of writing and editing, and founded Comics Experience to pass his knowledge on to students.

Andy was also the Senior Editor at IDW Publishing in charge of such popular franchises as G.I. Joe and Transformers. Additionally, he still found the time to write for Boom Studios, IDW, and others, as well as writing an authoritative, Eagle Award-winning book about making comics: The Insider’s Guide to Creating Comics and Graphic Novels, published by Impact Books.

In 2013, Andy launched an entertainment consulting business called Brand + Entertainment Solutions. In that time, he has written for several major video games including Transformers: Rise of the Dark Spark and has been consistently working on projects in the film and television business as well as plenty of comics related projects—including editing Image Comics’ C.O.W.L., which debuted in May of 2014.

Follow him on Twitter at @ComicExperience.


The course meets online, once a week for two hours, over a period of six weeks This intensive course focuses on crafting a relatable and concise story over five pages. The challenge of the five-page limit is part of what makes the course so effective.

During the course, you’ll take your story from its most basic elements and build them up into a fully realized story ready to hand to an artist or publisher.

What’s the focus of the course?

The classes themselves focus on as much information about storytelling and comic books as Andy can pack into six weeks. He starts with teaching how to distill a story down to its most basic elements, trimming away the fat, and then building it back up from there with a clear, unifying vision from the author.

From there, expanding out on characters and world-building, Andy shows you how to build those elements into a comic book script. In your story’s infancy, it could develop into any medium, but we’re talking about comics and that’s exactly what Andy does. He helps you develop your story into something that will work as a dramatic (or hilarious or tragic) comic book. He teaches how to communicate with your artist as well as your reader. He covers how to write action, how to write dialogue and how to keep your story fresh.

As you workshop your story, you’ll learn a step-by-step methodology from Andy that is completely repeatable, so you don’t have to take the course again (though you’re welcome to!).

By course’s end, you’ll have a five-page comic book script and you’ll know what to do with it!

How did Andy create the course?

Andy’s process has been developed primarily by three major influences:

The first is his long experience teaching. Prior to his work in comics, Andy taught both High School and College level courses while getting his masters degree in Media Communications. The years spent teaching and creating curriculum have put him in the unique position of being both a professional instructor as well as a professional comics creator and editor.

Secondly, Andy spent much of his time in New York City and at Marvel meeting and learning from the best creators in the business. He spent as much time as he possibly could absorbing all the knowledge from his fellow editors, publishers, production artists, and of course, the creators he would speak with every day. People like Klaus Janson, Walter Simonson, John Romita Jr., Brian Michael Bendis, Ed Brubaker, David Finch, Steve McNiven, Mark Millar, Dan Slott, Peter David, and many more. Through them, working with them and learning from them, Andy really began to put pieces together for a methodology that he could teach.

Lastly, Andy’s own work has influenced his approach. Developing his own writing skills and techniques through trial and error have been immensely helpful in crafting tips, skills, and processes that can help writers at all levels of experience.

What else do I learn?

Andy’s course also covers many important industry topics for writers, like how to go about finding an artist for your story, how to become excellent at networking, how to get your foot in the door, what it takes to self-publish, and more.

There is no better way to learn comic writing or how to make comics than Comics Experience’s Introduction to Comic Book Writing.

What else will we be doing?

In addition to talking with Andy during the class sessions (and they are recorded if you have to miss one or more) you’ll also have exclusive access to a dedicated class member-only online forum where your class can meet online, 24 hours a day, seven days a week, for the duration of the course.

And the forum is where you’ll be able to post your work for your classmates to review, comment on, and make suggestions. And likewise, you’ll be asked to comment on your fellow students’ stories as well. The single best way to improve your own writing skills is to read and critique others and here you’ll be able to do that and have conversations with each other about them. You’ll problem solve together and find new ways to write and work around plot holes and other story challenges.

What do I do after the class?

Once the course is over, you’ll have been taught how to approach comic book stories not just a set of steps for one specific story. It’s important that the writer be able to repeat the process once out of the classroom!

You’ll be able to confidently approach a story idea, knowing you can flesh it out from the smallest seed and into a working script.

Many classmates decide to produce an anthology upon completion, but this is entirely optional.

Do I need to know a whole lot about comics?

Absolutely not. All Introduction courses are designed for total beginners and those seeking to improve their craft. The class has a quick pace, so if you’re very new, be prepared to work, but one thing we pride ourselves on at Comics Experience is our ability to teach to an individual’s skill level.

These courses aren’t about the instructor, and that’s why we keep them small. We have an excellent track record with our students, and it’s our top aim to keep it that way. So, new to comics? Come on in, we’d love to show you around! Old pro? Let’s sharpen those skills and learn a few new tricks! Everyone’s welcome, and the group learning will help everyone improve!

Do I need to be a computer wiz for the class?

Nope. Not one bit. You need to have high-speed Internet access. We recommend that you have headphones with a microphone to plug into your computer, but that’s by no means necessary. Ultimately, you don’t have to speak if you don’t want to, though we like hearing your voice!

Once you’re in your first class, we’re sure you’ll get comfortable very quickly.

What computer programs do I need for this course?

None! Just the Internet access and you’re good to go! Of course, a word processing program like MS Word would probably be good…

When does the class meet and for how long?

The Introduction to Writing class meets once a week for six weeks. It meets between 9:00 pm EST and 11:00 pm EST. The course is held live.

What if I miss a class?

All of our classes are recorded and available to view via streaming link for the duration of the course. And on top of that, you’ll have exclusive access to the Comics Experience forum set up just for the class. You’ll be able to interact with the rest of your class all week long at any time!

If I don’t live in the United States, can I still take the course?

You bet. We’ve had students jump in from Europe, Asia, Australia, and South America. Not Africa or Antarctica yet, but give us time! Some of these students have not been able to attend live, but they’ve viewed the recordings and interacted with their classmates online!

Learning about comic storytelling is great, but do we get any practical industry advice?

You’ll get a LOT of practical industry advice. Networking is one of our main topics in all of our introductory courses. It’s, simply put, essential for anyone who wants a career in comics. We discuss relationship building and ways to get your foot in the door and where to go to meet the right people and so on.

If I don’t want a career in comics, and just like making comics or even just want to learn more about the art form I love, is this class right for me?

Sure it is! How better to expand your knowledge and understanding of comics than by engaging with creators? And that’s what most of our students are—they’re creators. It’s a great place to learn just for fun if you wish too. We’d love to have you!

How do I sign up?

Click on the PayPal button and you’ll get an email confirmation and instructions within two business days giving you everything you need to get started with the course.

Whether you want to write comics for fun or become a pro, your comics career starts here. Go ahead and reserve your spot today! Space is limited.

To participate in our live online sessions you will need:

  • A computer or mobile device that meets Adobe Connect’s minimum requirements
  • High-speed Internet access
  • Headphones/ear buds with microphone (optional, but strongly suggested)
  • A mind like a sponge!

 Do I need to be a computer wiz for the class?

Nope. Not one bit. You need to have high-speed Internet access. We recommend that you have headphones with a microphone to plug into your computer, but that’s by no means necessary. Ultimately, you don’t have to speak if you don’t want to, though we like hearing your voice!

Once you’re in your first class, we’re sure you’ll get comfortable very quickly.

What computer programs do I need for this course?

None! Just the Internet access and you’re good to go! Of course, a word processing program like MS Word would probably be good…

Online registration only: If you want to attend Introduction to Comic Book Writing, you must register online. Enrollment is limited.