Make Comics Podcast
The Comics Experience Make Comics podcast provides ~15 minutes of advice per episode on all aspects of creating comics and breaking in to the industry.
Join Comics Experience founder and former Marvel and IDW Editor Andy Schmidt and his co-host Joey Groah as they discuss making comics! (Also, big thanks to the co-host of the first 50 episodes, iFanboy's Josh Flanagan!)
Do you have a question about making comics you'd like to hear discussed on the podcast? Email us at info@ComicsExperience.com.
Kenneth writes in having just gotten a job as an assistant editor, but he’s also got some comic work on the side. First of all: good for him! Secondly, what comes next? What’s appropriate in terms of working for one publisher, and then freelancing for another? How should one handle that, and is it a good way to go? We do our best to answer Kenneth’s questions.
If you’re making comics and you’re not familiar with the page turn, then you don’t know the whole story. While it seems simple at first, you realize that the comic book, as an art form, requires a whole different type of planning than a lot of other storytelling methods. You have to know where the page turn moment is going to be, and how to use it effectively. Then again, every single moment can be a page turn if you’re good at it.
Andy’s back, and we’ve got a listener question! Christian wants to know if it matters where he lives if he wants to break into comics. Josh and Andy talk about what geography means to comics today, with the help of technology, but also the benefits of face to face contact in the various aspects of the comics industry. So don’t book that flight or moving van just yet.
We’ve got a guest once again, as colorist and Comics Experience instructor Chris Sotomayor joins Make Comics to talk about coloring comic books. A colorist is often one of the most important, but overlooked creative elements of comics today. That color is going to be the very first thing your eyes pick up when you look at a comic book page, but there’s a lot more to it than just knowing how to fill in the lines with Photoshop. Although, you should probably know how to use Photoshop. Find out the basics of coloring, and just what it takes. We also talk about some of the really good coloring in today’s comics, and differences in styles we’re seeing today.
Andy Schmidt is taking the week off, and filling in his chair is Robert Atkins, Comics Experience instructor and professional comic book artist. Robert is here to talk with Josh Flanagan about what an artist needs to have in their portfolio. The portfolio is the resume of the aspiring comic book artist. It’s going to say everything you have to say to editors looking to hire artists, so you’d better do it right. Robert talks about what should be in your portfolio, and what shouldn’t be in your portfolio, and what should be on the pages that do make the cut. This one went a bit long because it is chocked full of useful advice. Whether you want to write or draw comics, it’s worth a listen.
A listener writes in with a question this week, and it’s about using conventions as a beginning creator. Dave wants to go to some shows, and use the relationships he’s built up as a way to get good and honest critiques of his work, therefore making himself a better creator. Andy and Josh talk about the hows and whys of such a tactic, and the best way to go about it, as well as what Dave’s already doing right. For one thing, he’s decided not to be creepy. So he’s off to a good start.