6 Week Live Online Course | Instructor: Phillip Sevy
Introduction to Figure Drawing & Anatomy
This intensive course focuses on being able to build from scratch the entire human figure with correct and proportional anatomy without the need for photo reference.
During the course, you’ll build on an established foundation of basic forms to construct your figures. Each week you’ll receive an intense tutorial describing each muscle group of the body and how the muscles are constructed and drawn. You’ll see examples of how the muscles learned can then be applied to various industry methods of drawing such as comics, animation and concept design.
The classes themselves focus on as much information about the human figure as we can pack into six weeks. The demonstrations of each lecture show a method of drawing that anyone with a base understanding of shape and form can then replicate on their own.
Being able to construct a human figure with line art is a necessary skill in creating believable comic stories–lessons learned here still apply to any discipline or industry: comics, animation and illustration alike. Having a full-time professional comic artist as your instructor gives you personal critiques and feedback on your work—and that’s something you don’t get anywhere else!
Sorry, this course is not currently open for enrollment.
- You will work with professional comic book artist Phillip Sevy.
- You will pencil a finished 1-page story or a finished illustration focusing on the human figure.
- You will keep a sketch thread throughout the course to practice the skills discussed in class and provide a place for further instruction and critiques.
- Course covers drawing techniques to help you learn all the muscles of the human body and how to recreate them on your own after the class is done.
- You’ll watch in real time as Phillip draws each part of the body and illustrates how to construct a figure without the need for photo reference.
- You have exclusive access to a dedicated class-member-only online forum.
- You’ll have access to recordings of any class in the series for the duration of the class and a few weeks after its conclusion—so you never have to miss a class!
- Simply click on the PayPal button and you’re enrolled!
Phillip Sevy began his comics career with Heartless Dark, a weekly webcomic he wrote, penciled, inked, and colored. At its conclusion, Phillip attended the Savannah College of Art and Design where he got his MFA in Sequential Art. He was named a runner-up in the 2014 Top Cow Talent Hunt competition.
For Top Cow, he’s drawn The Freeze, Magdalena, Athena IX, Poseidon IX, The Tithe vol 2 as well as contributing to Witchblade 185 (the final issue of the landmark series).
Phillip is most known for his work on Dark Horse’s Tomb Raider series, which he’s drawn 16 issues of.
He published Paradox, a creator-owned sci-fi oneshot in 2017. His creator-owned graphic novel The House (with artist Drew Zucker) was named “Top Ten Horror Comics of 2017” by HorrorTalk.com as well as “Top 15 Horror Comics of 2018” and “Top 100 Horror Comics of All Time” by Paste Magazine.
Phillip recently completed work on Triage – a creator owned sci-fi action, adventure book with Dark Horse that he wrote, penciled, inked, and colored. Hailed as the “sleeper hit of 2019.”
Phillip has also worked with Z2 Comics, Upper Deck, Valiant Entertainment, IDW, Black Mask Comics, Line Webtoon, and has work published in a variety of acclaimed anthologies.
Phillip’s worked with a variety of corporate clients doing commercial illustration over the last few years, including AMC Entertainment, Discovery Channel and the Sundance Channel. He spent nearly five years teaching Comics and Sequential Art at Broadview Entertainment Arts University where he won awards for Outstanding Faculty and Excellence in Applied Learning. He’s currently teaching online courses with Comics Experience.
Do I need to know a whole lot about comics?
Absolutely not. The course is strictly a study on the human figure. The information provided can be applied to any industry or artistic medium. The class has a quick pace, so if you’re very new, be prepared to work, but one thing we pride ourselves on at Comics Experience is our ability to teach to any individual’s skill level.
These courses aren’t about the instructor, and that’s why we keep them small. We have an excellent track record with our students and clients, and it’s our top aim to keep it that way. Everyone’s welcome, and the group learning will help everyone improve!
Do I need to be a computer wiz for the class?
Nope. Not one bit. You need to have high-speed Internet access and headphones/earbuds to listen in. A microphone is helpful, but that’s by no means necessary. Ultimately, you don’t have to speak if you don’t want to, though we like hearing your voice! Once you’re in your first class, we’re sure you’ll get comfortable very quickly.
What if I miss a class?
Don’t worry if you miss a class. All of our classes are recorded and available to view via streaming link for the duration of the course. And on top of that, you’ll have exclusive access to the Comics Experience message board set up just for the class. You’ll be able to interact with the rest of your class all week long at any time!
If I don’t live in the United States, can I still take the course?
You bet. We’ve had students jump in from Europe, Asia, Australia, South America, and Africa. Not Antarctica yet, but give us time! Many of these students have not been able to attend live, and they’ve all been happy to view the recordings and interact with their classmates online!
Learning about drawing the human figure is great, but do we get any practical industry advice?
Industry advice isn’t the focus of this particular course, but questions on the industry are always welcome. This course has a broader appeal than just comics, so the industry topics will address several professional disciplines.
I don’t really want to BE a comic book artist, but I like comic book art. Is this the class for me?
You are under no real pressure to complete the active homework assignments. We encourage that you do because it enhances your own learning. But if you just want to get into the mindset or gain a better understanding of how to look at and evaluate the art you see in your hobby, then jump on in and we think you’ll be astounded by all the thought, preparation, and skill that goes into making a rock solid comic book page.
What do I do after the class?
Once the course is over, you’ll have a greater understanding of how to draw the human figure. It is then up to you to continue to draw the figure in your comics, animations or illustrations and put into practice the lectures given during the course.
The homework associated with the class encourages students to draw on a weekly basis, filling their sketchbooks with anatomical studies of the figure. This habit can be continued after class as you refine your understanding of the body and how to move figures around in space.
The Creators Workshop forum is also a fantastic place to refine your work and receive critiques and encouragement from a community of artists and comic professionals.
How do I sign up?
Click on the PayPal button and you’ll get an email confirmation and instructions within two business days giving you everything you need to get started with the course.
There are NO Prerequisites for this course—jump on in! It is open to anyone interested in drawing the human figure in any industry!
To participate in our live online sessions you will need:
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Notice and Procedure for Making Claims of Copyright or Other Intellectual Property Infringements.
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- [a]ny person who knowingly materially misrepresents under [Section 512 of the Copyright Act (17 U.S.C. 512)] (1) that material or activity is infringing, or (2) that material or activity was removed or disabled by mistake or misidentification, shall be liable for any damages, including costs and attorney's' fees, incurred by the alleged infringer, by any copyright owner or copyright owner's authorized licensee, or by a service provider, who is injured by such misrepresentation, as the result of [Comics Experience] relying upon such misrepresentation in removing or disabling access to the material or activity claimed to be infringing, or in replacing the removed material or ceasing to disable access to it.
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Limitation of Liability
Inaccuracies. A possibility exists that the Services provided on any Third Party Platform could include inaccuracies or errors, or information or materials that violate these Terms. Additionally, a possibility exists that unauthorized alterations could be made by third parties to the Services available on any Third Party Platform. Although Comics Experience attempts to ensure the integrity of the Services on Third Party Platforms, we make no guarantees as to the Services' completeness or correctness. In the event that a situation arises in which the Services' completeness or correctness is in question, please submit a request to firstname.lastname@example.org (with the subject line "Inaccuracies in Services on Third Party Platform Name") with, if possible, a description of the Services to be checked and the location (URL) where such Services can be found on Our Services or Third Party Platform at issue, as well as information sufficient to enable Us to contact You. We will try to address Your concerns as soon as reasonably practicable. For copyright infringement claims, see the above Intellectual Property section.
System Outages. Comics Experience periodically schedules system downtime for the Services for maintenance and other purposes. Additionally, unplanned system outages may occur. You agree that Comics Experience has no responsibility and is not liable for: (a) the unavailability of the Services including those available on Third Party Platforms; (b) any loss of materials, data, transactions or any other information or materials caused by such system outages; (c) the resultant delay, mis-delivery, or non-delivery of data, transactions or any other information or materials caused by such system outages; or (d) any outages caused by any third parties, including without limitation, any companies or servers hosting the Services, any Internet service providers, any Third Party Platforms, or any Internet facilities and networks.
You hereby indemnify, defend and hold harmless Comics Experience, and its affiliates, officers, directors, agents, partners, employees, licensors, representatives and third party providers from and against all reasonably foreseeable losses, expenses, damages, costs, claims and demands, including reasonable attorneys' fees and related costs and expenses, due to or arising out of Your breach of any representation or warranty hereunder. We reserve the right, at Our own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by You under these terms, and in such case, You agree to fully cooperate as reasonably required with such defense and in asserting any available defenses.
Notice for California Users. Under California Civil Code Section 1789.3, California websites users are entitled to the following specific consumer rights notice: The Complaint Assistance Unit of the Division of Consumer Services of the California Department of Consumer Affairs may be contacted in writing at 400 R Street, Suite 1080, Sacramento, California, 95814, or by telephone at (916) 445-1254 or (800) 952-5210.
Statute of Limitations. Any claim or cause of action arising out of or related to use of the Services, the Terms, or any services or information available through Third Party Platforms, must be filed within 1 year after such claim or cause or action arose regardless of any statutes or law to the contrary. In the event any such claim or cause of action is not filed within such 1-year period, such claim or cause of action are forever barred.
Comics Experience reserves the right to terminate, suspend, modify, or delete, at Our sole discretion, any (a) Submitted Content, Company Content, Courses, or any Service; and (b) Your access to Our Services or Your Account, as follows:
- If You breach or violate any of these Terms or any of Our applicable policies, as posted on Our Services from time to time, Comics Experience may take action immediately without prior notice to You. If We take action pursuant to this section, We shall not have any liability to You for any Course(s) You may have purchased nor for any other use of Our Services associated with Your Account. For avoidance of any doubt, You understand and agree that You will not be compensated nor be eligible for any refund under any circumstances for any such access lost to Our Services, including without limitation to Course(s) You may have purchased;
- We may also take action for any reason or no reason, in which case We will provide prior notice to You. If We take action pursuant to this section We will refund You for any access lost to Course(s) that You may have purchased during the three (3) months period prior to such termination, all in accordance with and subject to the terms of Our refund policy set forth herein
- You may terminate Your use of the Services at any time, either by ceasing to access them, or by deleting Your Account. We have no obligation to retain any of Your Account or Submitted Content for any period of time beyond what may be required by applicable law. Upon termination, You must cease all use of the Services and Content. Any accrued rights to payment and all representations and warranties shall survive termination.
By using Our Services or communicating with Comics Experience, You agree that Comics Experience may communicate with You electronically regarding security, privacy, and administrative issues relating to Your use of the Services or these Terms. If Comics Experience learns of a security system's breach, Comics Experience may attempt to notify You electronically by posting a notice through the Services or sending an email to You. You may have a legal right to receive this notice in writing. To receive free written notice of a security breach (or to withdraw Your consent from receiving electronic notice), please write to Comics Experience at email@example.com. Notice will be deemed given twenty-four hours after e-mail is sent, unless the sending party is notified that the e-mail address is invalid. Alternatively, Comics Experience may give You legal notice by mail to a postal address, if provided by You through Your use any of the Services. In such case, notice will be deemed given three days after the date of mailing.
Entire Agreement. These Terms and any policies applicable to You posted on Our Services constitute the entire agreement between the parties with respect to the subject matter hereof, and supersede all previous written or oral agreements between the parties with respect to such subject matter.
Severability. If any provision of these Terms is found to be illegal, void or unenforceable, then that provision shall be deemed severable from these Terms and shall not affect the validity and enforceability of any remaining provisions of these Terms.
Waiver. A provision of these Terms may be waived only by a written instrument executed by the party entitled to the benefit of such provision. The failure of Comics Experience to exercise or enforce any right or provision of these Terms will not constitute a waiver of such right or provision.
Notice. Any notice or other communication to be given hereunder will be in writing and given by facsimile, postpaid registered or certified mail return receipt requested, or electronic mail.
No Agency. Nothing in these Terms shall be construed as making either party the partner, joint venture, agent, legal representative, employer, contractor or employee of the other. Neither Comics Experience nor any other party to these Terms shall have, or hold itself out to any third party as having, any authority to make any statements, representations or commitments of any kind, or to take any action that shall be binding on the other except as provided for herein or authorized in writing by the party to be bound.
Governing Laws. These Terms and Your use of the Services shall be governed by the substantive laws of the State of California without reference to its choice or conflicts of law principles that would require the application of the laws of another jurisdiction, and shall be considered to have been made and accepted in the State of Kentucky.
Agreement to Arbitrate and Class Action Waiver
THIS SECTION ONLY APPLIES TO USERS IN THE US AND CANADA.
Before bringing a formal legal case, please first try contacting our support team at firstname.lastname@example.org. Most disputes can be resolved that way.
We Both Agree to Arbitrate. If we can't resolve our dispute amicably, You and Comics Experience agree to resolve any claims relating to these Terms, or any of Our other terms posted on Our Services from time to time, through final and binding arbitration. This applies to all kinds of claims under any legal theory.
Either of Us can bring a claim in small claims court in Shelby County, Kentucky or some other place we both agree on, if it qualifies to be brought in that court.
In addition, if You or Comics Experience brings a claim in court that should be arbitrated or any of Us refuses to arbitrate a claim that should be arbitrated, the other of Us can ask a court to force Us to go to arbitration to resolve the claim (i.e., compel arbitration). You or Comics Experience may also ask a court to halt a court proceeding while an arbitration proceeding is ongoing.
No Class Actions. We all agree that we can only bring a claim against each other on an individual basis. That means: (a) neither You nor Comics Experience can bring a claim as a plaintiff or class member in a class action, consolidated action or representative action; (b) an arbitrator cannot combine more than one person's claim into a single case, and cannot preside over any consolidated, class or representative arbitration proceeding (unless we both agree to change this); (c) an arbitrator's decision or award in one person's case can only impact the person who brought the claim, not other Users, and cannot be used to decide other disputes with other Users. If a court decides that this subsection on "No Class Actions" is not enforceable or valid, then the entire section 16 (Agreement to Arbitrate and Class Action Waiver) will be null and void, but, the rest of the Terms will still apply.
The Arbitration Process. Any disputes between You and Comics Experience relating to the Services that involve a claim of less than US$10,000 must be resolved exclusively through binding non-appearance- based arbitration. A party electing arbitration shall initiate proceedings by filing an arbitration demand with the American Arbitration Association (AAA). The arbitration proceedings shall be governed by the AAA Commercial Arbitration Rules, Consumer Due Process Protocol, and Supplementary Procedures for Resolution of Consumer-Related Disputes. In addition, You and Comics Experience agree that the following rules shall apply to the arbitration proceedings: (a) the arbitration shall be conducted, at the option of the party seeking relief, by telephone, online, or based solely on written submissions; (b) the arbitration shall not involve any personal appearance by the parties or witnesses unless otherwise mutually agreed by the parties; and (c) any judgment on the award rendered by the arbitrator may be entered in any court of competent jurisdiction. Any disputes between You and Comics Experience relating to the Services that involve a claim of less than US$10,000 must be resolved in accordance with the AAA's rules about whether the arbitration hearing has to be in-person.
Jurisdiction for Legal Disputes Not Subject to Arbitration. If the Agreement to Arbitrate is determined to be invalid or unenforceable or for any disputes that do not qualify for arbitration, the dispute shall be subject to the exclusive jurisdiction of the Federal and State courts located in, or nearest to Shelby County, Kentucky. You hereby consent and submit to the personal and exclusive jurisdiction of such courts for the purposes of litigating any such action.
Changes. Notwithstanding the provisions of the modification-related provisions above, if Comics Experience changes this "Agreement to Arbitrate and Class Action Waiver" section after the date you first accepted these Terms (or accepted any subsequent changes to these Terms), you may reject any such change by providing Comics Experience written notice of such rejection by email from the email address associated with your Account to: email@example.com, within 30 days of the date such change became effective, as indicated by the "last updated on" language above. In order to be effective, the notice must include your full name and clearly indicate your intent to reject changes to this "Agreement to Arbitrate and Class Action Waiver" section. By rejecting changes, you are agreeing that you will arbitrate any dispute between you and Comics Experience in accordance with the provisions of this "Agreement to Arbitrate and Class Action Waiver" section as of the date you first accepted these Terms (or accepted any subsequent changes to these Terms).
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