6 Week online Course | Instructor: Ryan Browne
Kickstarting Your Comic or Graphic Novel
Learn all of the elements that go into creating and executing a compelling Kickstarter!
What makes a good Kickstarter Project? Ryan will walk you through the platform, how it works and how to prep your campaign. Learn about the design elements, who is on Kickstarter and what they pledge.
This six-week intensive class teaches you all the necessary tools and tricks for creating your own Kickstarter campaign. Additionally, you will learn about presentation, add-ons and all of the Kickstarter elements.
During the course, you’ll learn how to pre-plan on the creative side of your campaign and plan the actual campaign itself. Doing the Numbers! Find out all the numbers you need to know and learn how to make sure the numbers make sense to build a cushion for yourself.
Please note that the course lectures are pre-recorded, but you will have access to a dedicated message board for questions, comments and homework. Your instructor will review the message boards throughout each week and go through your project and planning with you. You’ll still get that personal touch!
Sorry, this course is not currently open for enrollment.
We focus this class on Kickstarters. Find out all you need to know about creating and executing your own Kickstarter campaign!
- You will learn from highly respected writer Ryan Browne (God Hates Astronauts,Curse Words).
- You’ll get Ryan’s lessons and lectures and discussions!
- You also get exclusive access to a dedicated class member-only online forum.
- You’ll have access to recordings of any class in the series for the duration of the class and a few weeks after its conclusion—so you never have to miss a class!
- The course is limited to keep the class intimate and ensure that every student gets the attention he or she deserves.
Ryan Browne is a Harvey Award Losing comic book writer and artist. He has successfully funded and fulfilled 5 Kickstarters with bewildering flair and tireless pizzazz! He has worked professionally in comic books since 2012 when he finally had greased the right palms and was allowed to make his book Smoke and Mirrors for IDW. Since then, he is known for his work on CURSE WORDS (Image Comics/Kickstarter), GOD HATES ASTRONAUTS (Kickstarter/Image Comics), Blast Furnace (Kickstarter) and Quantum And Woody (Valiant Entertainment). His newest project is also with Charles Soule and ALSO for Image Comics–but he can’t talk about that now.. Follow his wild and confusing swearing on Twitter and Instagram.
Kickstarters are great, but what if I don’t know anything about the platform?
Our courses are geared for the beginner as well as the experienced artist. Ryan will take you through all the “foundational elements” upon which great Kickstarters are built. And that starts with understanding the platform and the basics of a campaign.
What do I actually do in this course?
Every student will create and plan their own Kickstarter campaign from start to finish. You’ll have professional Kickstarter to use and reference.
What if I don’t have a comic book or graphic novel ready for Kickstarter?
If you don’t have your Kickstarter ready to build, that’s totally fine. The videos highlight everything you need to do to plan planning–if that makes sense. Self-publishing can sometimes have a backwards process where it’s important to set the scope of the project based on printing and shipping rates and then figure out the comic that fits best into those constraints.
Who is Ryan Browne and why is he teaching my class?
Ryan has many years of experience under his belt and regularly works for Image and IDW. Ryan has many successful Kickstarter campaigns including CURSE WORDS (Image Comics/Kickstarter), GOD HATES ASTRONAUTS (Kickstarter/Image Comics), Blast Furnace (Kickstarter).
Like all of Comics Experience’s instructors, Ryan is not just a top professional in his field; he’s also an accomplished teacher. Comics Experience is pleased to be able to pass that working knowledge on to you!
What do I do after the class?
Once the course is over, you’ll have been taught how to approach a Kickstarter campaign. It’s important that creators learn to think on their feet (well, in their computer chairs, anyway).
You’ll be able to confidently approach your own Kickstarter campaign. The idea with all our courses is that you won’t need us once the course is over. You’ll be able to create a campaign on your own!
What else will we be doing?
Ryan’s class sessions are recorded so you don’t have to worry about missing one! You’ll also have exclusive access to a dedicated class member-only online forum where your class can meet online 24 hours a day, seven days a week for the duration of the course.
The forum is where you’ll be able to post your work for your class to review, comment on, and make suggestions. And likewise, you’ll be asked to comment on your fellow students’ stories as well. You’ll problem solve together and find new ways to create and work around story challenges!
Do I need to know a whole lot about comics?
Absolutely not. All Introduction courses are designed for beginners and those seeking to improve their craft. One thing we pride ourselves on at Comics Experience is our ability to teach to any individual’s skill level.
We have an excellent track record with our students and it’s our top aim to keep it that way. New to comics? Come on in, we’d love to show you around! Old pro? Let’s sharpen those skills and learn a few new tools! Everyone’s welcome and the group learning will help everyone improve!
Do I need to be a computer wiz for the class?
Nope. Not one bit. You need to have high-speed Internet access. We recommend that you have headphones with a microphone to plug into your computer, but that’s by no means necessary.
Once you’re in your first class, we’re sure you’ll get comfortable very quickly.
What computer programs do I need for this course?
The basics are the same and have been since the beginning. If necessary, we’ll do some general troubleshooting with folks as they encounter differences in different versions of software. We’ll show you!
What if I miss a class?
These classes are pre-recorded, released once a week and available to view via streaming link for the duration of the course. And on top of that, you’ll have exclusive access to the Comics Experience forum set up just for the class. You’ll be able to interact with the rest of your class all course long at any time! The last class will be a live Q & A session with Ryan Browne and Andy Schmidt, recorded and added to the classroom forum for review.
If I don’t live in the United States, can I still take the course?
You bet. We’ve had students from Europe, Asia, Australia, South America, and Africa. Some of these students have not been able to attend live but they’ve viewed the recordings and interacted with their classmates online!
Learning about comic storytelling is great, but do we get any practical industry advice?
You’ll get a LOT of practical industry advice. Networking is one of our main topics in all of our introductory courses. It’s essential for anyone who wants a career in comics. We discuss relationship building, ways to get your foot in the door and where to go to meet the right people.
If I don’t want a career in comics, and just like making comics or even just want to learn more about the art form I love, is this class right for me?
Sure it is! How better to expand your knowledge and understanding of comics than by engaging with creators? That’s what most of our students are—they’re creators. It’s a great place to learn just for fun.
How do I sign up?
Purchase the course and you’ll get an email confirmation and instructions within two business days giving you everything you need to get started with the course.
If you want to create a Kickstarter for fun or become a pro, your journey starts here!
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Intellectual Property Policy
Notice and Procedure for Making Claims of Copyright or Other Intellectual Property Infringements.
- Comics Experience, LLC. respects the intellectual property of others and takes the protection of copyrights and all other intellectual property very seriously, and we ask our instructors, students and other users of our website and services (the “Site”) to do the same. Infringing activity will not be tolerated on or through the Site.
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Procedure for Reporting Claimed Infringement.
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False Notifications of Claimed Infringement or Counter Notifications.
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- [a]ny person who knowingly materially misrepresents under [Section 512 of the Copyright Act (17 U.S.C. 512)] (1) that material or activity is infringing, or (2) that material or activity was removed or disabled by mistake or misidentification, shall be liable for any damages, including costs and attorney's' fees, incurred by the alleged infringer, by any copyright owner or copyright owner's authorized licensee, or by a service provider, who is injured by such misrepresentation, as the result of [Comics Experience] relying upon such misrepresentation in removing or disabling access to the material or activity claimed to be infringing, or in replacing the removed material or ceasing to disable access to it.
- 17 U.S.C. 512(f).
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- Procedure for submitting a Trademark Infringement Notice
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You may decide to send us unsolicited ideas, including ideas for new promotions, products, services, applications, technologies or processes or other ideas (collectively, "User Ideas"). You must not transmit any User Ideas to or through the Services or Third Party Platforms, or to Us through e-mail, that You consider to be confidential or proprietary. You agree that We shall not be required to treat any User Ideas as being confidential or proprietary. You are responsible and liable for any User Ideas You submit.
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Limitation of Liability
Inaccuracies. A possibility exists that the Services provided on any Third Party Platform could include inaccuracies or errors, or information or materials that violate these Terms. Additionally, a possibility exists that unauthorized alterations could be made by third parties to the Services available on any Third Party Platform. Although Comics Experience attempts to ensure the integrity of the Services on Third Party Platforms, we make no guarantees as to the Services' completeness or correctness. In the event that a situation arises in which the Services' completeness or correctness is in question, please submit a request to email@example.com (with the subject line "Inaccuracies in Services on Third Party Platform Name") with, if possible, a description of the Services to be checked and the location (URL) where such Services can be found on Our Services or Third Party Platform at issue, as well as information sufficient to enable Us to contact You. We will try to address Your concerns as soon as reasonably practicable. For copyright infringement claims, see the above Intellectual Property section.
System Outages. Comics Experience periodically schedules system downtime for the Services for maintenance and other purposes. Additionally, unplanned system outages may occur. You agree that Comics Experience has no responsibility and is not liable for: (a) the unavailability of the Services including those available on Third Party Platforms; (b) any loss of materials, data, transactions or any other information or materials caused by such system outages; (c) the resultant delay, mis-delivery, or non-delivery of data, transactions or any other information or materials caused by such system outages; or (d) any outages caused by any third parties, including without limitation, any companies or servers hosting the Services, any Internet service providers, any Third Party Platforms, or any Internet facilities and networks.
You hereby indemnify, defend and hold harmless Comics Experience, and its affiliates, officers, directors, agents, partners, employees, licensors, representatives and third party providers from and against all reasonably foreseeable losses, expenses, damages, costs, claims and demands, including reasonable attorneys' fees and related costs and expenses, due to or arising out of Your breach of any representation or warranty hereunder. We reserve the right, at Our own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by You under these terms, and in such case, You agree to fully cooperate as reasonably required with such defense and in asserting any available defenses.
Notice for California Users. Under California Civil Code Section 1789.3, California websites users are entitled to the following specific consumer rights notice: The Complaint Assistance Unit of the Division of Consumer Services of the California Department of Consumer Affairs may be contacted in writing at 400 R Street, Suite 1080, Sacramento, California, 95814, or by telephone at (916) 445-1254 or (800) 952-5210.
Statute of Limitations. Any claim or cause of action arising out of or related to use of the Services, the Terms, or any services or information available through Third Party Platforms, must be filed within 1 year after such claim or cause or action arose regardless of any statutes or law to the contrary. In the event any such claim or cause of action is not filed within such 1-year period, such claim or cause of action are forever barred.
Comics Experience reserves the right to terminate, suspend, modify, or delete, at Our sole discretion, any (a) Submitted Content, Company Content, Courses, or any Service; and (b) Your access to Our Services or Your Account, as follows:
- If You breach or violate any of these Terms or any of Our applicable policies, as posted on Our Services from time to time, Comics Experience may take action immediately without prior notice to You. If We take action pursuant to this section, We shall not have any liability to You for any Course(s) You may have purchased nor for any other use of Our Services associated with Your Account. For avoidance of any doubt, You understand and agree that You will not be compensated nor be eligible for any refund under any circumstances for any such access lost to Our Services, including without limitation to Course(s) You may have purchased;
- We may also take action for any reason or no reason, in which case We will provide prior notice to You. If We take action pursuant to this section We will refund You for any access lost to Course(s) that You may have purchased during the three (3) months period prior to such termination, all in accordance with and subject to the terms of Our refund policy set forth herein
- You may terminate Your use of the Services at any time, either by ceasing to access them, or by deleting Your Account. We have no obligation to retain any of Your Account or Submitted Content for any period of time beyond what may be required by applicable law. Upon termination, You must cease all use of the Services and Content. Any accrued rights to payment and all representations and warranties shall survive termination.
By using Our Services or communicating with Comics Experience, You agree that Comics Experience may communicate with You electronically regarding security, privacy, and administrative issues relating to Your use of the Services or these Terms. If Comics Experience learns of a security system's breach, Comics Experience may attempt to notify You electronically by posting a notice through the Services or sending an email to You. You may have a legal right to receive this notice in writing. To receive free written notice of a security breach (or to withdraw Your consent from receiving electronic notice), please write to Comics Experience at firstname.lastname@example.org. Notice will be deemed given twenty-four hours after e-mail is sent, unless the sending party is notified that the e-mail address is invalid. Alternatively, Comics Experience may give You legal notice by mail to a postal address, if provided by You through Your use any of the Services. In such case, notice will be deemed given three days after the date of mailing.
Entire Agreement. These Terms and any policies applicable to You posted on Our Services constitute the entire agreement between the parties with respect to the subject matter hereof, and supersede all previous written or oral agreements between the parties with respect to such subject matter.
Severability. If any provision of these Terms is found to be illegal, void or unenforceable, then that provision shall be deemed severable from these Terms and shall not affect the validity and enforceability of any remaining provisions of these Terms.
Waiver. A provision of these Terms may be waived only by a written instrument executed by the party entitled to the benefit of such provision. The failure of Comics Experience to exercise or enforce any right or provision of these Terms will not constitute a waiver of such right or provision.
Notice. Any notice or other communication to be given hereunder will be in writing and given by facsimile, postpaid registered or certified mail return receipt requested, or electronic mail.
No Agency. Nothing in these Terms shall be construed as making either party the partner, joint venture, agent, legal representative, employer, contractor or employee of the other. Neither Comics Experience nor any other party to these Terms shall have, or hold itself out to any third party as having, any authority to make any statements, representations or commitments of any kind, or to take any action that shall be binding on the other except as provided for herein or authorized in writing by the party to be bound.
Governing Laws. These Terms and Your use of the Services shall be governed by the substantive laws of the State of California without reference to its choice or conflicts of law principles that would require the application of the laws of another jurisdiction, and shall be considered to have been made and accepted in the State of Kentucky.
Agreement to Arbitrate and Class Action Waiver
THIS SECTION ONLY APPLIES TO USERS IN THE US AND CANADA.
Before bringing a formal legal case, please first try contacting our support team at email@example.com. Most disputes can be resolved that way.
We Both Agree to Arbitrate. If we can't resolve our dispute amicably, You and Comics Experience agree to resolve any claims relating to these Terms, or any of Our other terms posted on Our Services from time to time, through final and binding arbitration. This applies to all kinds of claims under any legal theory.
Either of Us can bring a claim in small claims court in Shelby County, Kentucky or some other place we both agree on, if it qualifies to be brought in that court.
In addition, if You or Comics Experience brings a claim in court that should be arbitrated or any of Us refuses to arbitrate a claim that should be arbitrated, the other of Us can ask a court to force Us to go to arbitration to resolve the claim (i.e., compel arbitration). You or Comics Experience may also ask a court to halt a court proceeding while an arbitration proceeding is ongoing.
No Class Actions. We all agree that we can only bring a claim against each other on an individual basis. That means: (a) neither You nor Comics Experience can bring a claim as a plaintiff or class member in a class action, consolidated action or representative action; (b) an arbitrator cannot combine more than one person's claim into a single case, and cannot preside over any consolidated, class or representative arbitration proceeding (unless we both agree to change this); (c) an arbitrator's decision or award in one person's case can only impact the person who brought the claim, not other Users, and cannot be used to decide other disputes with other Users. If a court decides that this subsection on "No Class Actions" is not enforceable or valid, then the entire section 16 (Agreement to Arbitrate and Class Action Waiver) will be null and void, but, the rest of the Terms will still apply.
The Arbitration Process. Any disputes between You and Comics Experience relating to the Services that involve a claim of less than US$10,000 must be resolved exclusively through binding non-appearance- based arbitration. A party electing arbitration shall initiate proceedings by filing an arbitration demand with the American Arbitration Association (AAA). The arbitration proceedings shall be governed by the AAA Commercial Arbitration Rules, Consumer Due Process Protocol, and Supplementary Procedures for Resolution of Consumer-Related Disputes. In addition, You and Comics Experience agree that the following rules shall apply to the arbitration proceedings: (a) the arbitration shall be conducted, at the option of the party seeking relief, by telephone, online, or based solely on written submissions; (b) the arbitration shall not involve any personal appearance by the parties or witnesses unless otherwise mutually agreed by the parties; and (c) any judgment on the award rendered by the arbitrator may be entered in any court of competent jurisdiction. Any disputes between You and Comics Experience relating to the Services that involve a claim of less than US$10,000 must be resolved in accordance with the AAA's rules about whether the arbitration hearing has to be in-person.
Jurisdiction for Legal Disputes Not Subject to Arbitration. If the Agreement to Arbitrate is determined to be invalid or unenforceable or for any disputes that do not qualify for arbitration, the dispute shall be subject to the exclusive jurisdiction of the Federal and State courts located in, or nearest to Shelby County, Kentucky. You hereby consent and submit to the personal and exclusive jurisdiction of such courts for the purposes of litigating any such action.
Changes. Notwithstanding the provisions of the modification-related provisions above, if Comics Experience changes this "Agreement to Arbitrate and Class Action Waiver" section after the date you first accepted these Terms (or accepted any subsequent changes to these Terms), you may reject any such change by providing Comics Experience written notice of such rejection by email from the email address associated with your Account to: firstname.lastname@example.org, within 30 days of the date such change became effective, as indicated by the "last updated on" language above. In order to be effective, the notice must include your full name and clearly indicate your intent to reject changes to this "Agreement to Arbitrate and Class Action Waiver" section. By rejecting changes, you are agreeing that you will arbitrate any dispute between you and Comics Experience in accordance with the provisions of this "Agreement to Arbitrate and Class Action Waiver" section as of the date you first accepted these Terms (or accepted any subsequent changes to these Terms).
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