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Make Comics Podcast

The Comics Experience Make Comics podcast provides ~15 minutes of advice per episode on all aspects of creating comics and breaking in to the industry.

Join Comics Experience founder and former Marvel and IDW Editor Andy Schmidt and his co-host Joey Groah as they discuss making comics! (Also, big thanks to the co-host of the first 50 episodes, iFanboy's Josh Flanagan!)

Do you have a question about making comics you'd like to hear discussed on the podcast? Email us at info@comicsexperience.com.

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#174 – Workshopping a comics miniseries with Frank Gogol

CE Alum Frank Gogol (GRIEF, DEAD END KIDS) talks with Jim and Joey about his comics experiences in starting to make his own, including his upcoming mini series DEAD END KIDS coming out through the CE publishing deal.


#173 – Target Demos, Plan Sales Strategy BEFORE Creating the Comic? Or the Other Way Around?

When creating your comic, should you target the demo, sales and marketing strategy BEFORE creating the comic? Or the other way around? Heather and Jim tackle this listener question!


#172 – Convention Behavior

Con season has kicked off! Heather and Joey talk con tips for talking to editors, other creators, portfolio reviews, and making the most out of your con interactions.


#171 – What Streaming TV Can Teach Us About Story Formats

Jim and Joey talk about different formats in comics and how to think about what format is right for your story. They talk about how Marvel’s streaming shows on Netflix and movies like Polar adapted from comics offer different format options.


#170 – The Pros & Cons of Tabling Versus Walking Around at Cons

Writer and Editor Heather Antos talks about the pros and cons of walking around at comic convention versus tabling, things to consider when you’re making that decision like if you have new work to sell, how to talk to a potential customer and turn them into a new reader, and her experiences from both sides…


#169 – Things You Might Not Have Thought About When Marketing Your Comic

Selling your comic to a publisher, then retailers, then readers, or selling directly to readers digitally, or a crowdfunding platform… whatever route you go, you need to market your comic. Jim Gibbons talks about comics marketing pitfalls and planning.