Comic Art
#182 – What Happens after the Pitch, Work-for-Hire IP Edition

You’re pitching on a work-for-hire comic for Marvel! DC! For Star Wars! And Batman! What happens after pitch? Heather Antos talks about the moving parts behind the scenes with editorial, management, licensors and more.

#181 – What Happens After the Pitch, Creator-Owned Edition

What happens after the pitch? Your creator-owned pitch is in with a publisher… now what? Jim and Joey talk about collaboration, project managing, schedules, and what *won’t* get you more publishing deals down the line.

#180 – Rich Douek, Joe Mulvey, and Chris Sotomayor on Collaboration

Rich Douek, Joe Mulvey, and Chris Sotomayor, the creative team behind THE WAILING BLADE, talk about finding collaborators through networking in person and social media, and finding a unique take on your comic to stand out and feel different.

#179 – Carlos Giffoni on Pitching, Patience, and Persistence

Carlos Giffoni (Strayed, Space Riders) joins Jim and Joey to talk about his background getting into comics, and how he got started writing. Carlos also shares his experience drafting his pitches, approaching and working with editors.

#178 – Convention Tips

Paul Allor talks about what’s in his convention-floor bag including how he shows work to editors and collaborators; Heather Antos talks about planning on getting your con setup and merch and yourself to a con in the U.S. and abroad; and Andy Schmidt talks about panel planning, submissions, and hosting!

#177 – Screenwriting 101 with James Janowsky

Heather and Joey are joined by CE screenwriting instructor James Janowsky to talk about the course, James’s background in filmmaking and teaching, as well as how comics and screenwriting overlap in skills and collaboration.

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