Comic Art

Comics Experience Panels at Comic-Con International: San Diego, July 20-22, 2017!

Join Comics Experience founder Andy Schmidt and esteemed comics industry guests for a host of fun, informative panels at this year’s Comic-Con International: San Diego!

View our full schedule below for details, and feel free to spread the word.

We hope to see you there!

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Breaking Into Comics

Thursday, 7/20/17

4:00 p.m. – 5:00 p.m.

Room 11

With the shifting landscape of the comics industry, this is your invaluable guide to breaking into the world of comics. What it takes, whose attention you’re vying for, and how to get it in a productive way, but most importantly, what do you have to do to get up to speed and ready for the big show. Join Comics Experience founder and publisher Andy Schmidt, with Dave Marshall (Dark Horse, EIC), writer Erica Schultz (M3, DC Comics’s New Writer Talent Showcase) and Rickey Purdin (Marvel Talent Manager) for the best and most up-to-date panel on breaking into comics and staying in!

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Maker of Worlds: The Art (and Writing) of World Building

Friday, 7/21/17

3:00 p.m. – 4:00p.m.

Room 11

The often talked about but rarely understood art of world building is unraveled in this panel. World building requires different skills than scripting and illustration, the world itself becomes a character and needs to be mapped out in ways that create clear structure and flexibility. Join comics, prose, and video game writer Andy Schmidt (Comics Experience, Marvel), comics artist and designer Reilly Brown (Marvel, Dark Horse) for a presentation through a world built just for this panel and all the behind-the-scenes info they can pack into an hour!

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Visual Storytelling and Comics Art Fundamentals

Friday 7/21/17

7:00 p.m. – 8:00 p.m.

Room 2

Take this crash course into how to create powerful, readable comic book art. The basic fundamentals for what makes comic book art different from illustration, painting, and storyboarding. How to make a story flow, how to lead the eye, how to use the page to your advantage as a storyteller, what to plan for, and when to go big and when to go small. It’s all covered by the experts from Comics Experience! Presented by Andy Schmidt (Marvel, IDW) with Reilly Brown (Deadpool) and Rickey Purdin (Marvel’s Talent Manager).

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BAM! SPIFF! Writing for Comics

Saturday, 7/22/17

6:00 p.m. – 7:00 p.m.

Join Andy Schmidt, (Comics Experience, Marvel) with guests Fred Van Lente (Archer & Armstrong, Incredible Hercules) and Erica Schultz (M3, Swords of Sorrow) for an in-depth look at writing for comics. Story applies to all media, but knowing story isn’t enough to write great comics. Want to know how to write inspiring and powerful panel descriptions? What the difference is between writing dialogue for TV and comics? How many panels fit on a page? What it means to you as a writer that the images are all next to each other and how to use that to your advantage? Then you’ve come to the (w)right panel! Turn your writing into comics writing!

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Creating Your Own Destiny: The New Comics Career

Saturday, 7/22/17

7:00 p.m. – 8:00 p.m.

Room 11

The traditional comics career used to be all about begging for work and turning your creations over to “the man.” NOT ANYMORE! The last decade has seen a complete change as comics creators are determining their own fates and blazing their own trails to more creative freedom and higher potential payoffs. “The New Comics Career” has arrived. Andy Schmidt (Comics Experience, Marvel, IDW, Boom!) outlines all the ways to plot a course for your career and tailored to your goals and needs. We’ll cover defining and setting your goals, how to set yourself up for success, fan building, and of course, marketing yourself to both fans and publishers alike. Join us, and take control of your own creative destiny!

 

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If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you’ll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Nicole Boose
nicole@ComicsExperience.com

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