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6 Week Online Course | Mondays, April 1 – May 6, 2019 | Instructor: Heather Antos

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Kickstarting Your Comic or Graphic Novel

Learn the most effective ways to get your project funded on the #1 crowdfunding site, Kickstarter!

In this six-week course, famed comics editor and Kickstarter expert Heather Antos guides you through all the necessary and essential steps to creating, launching, and managing a successful Kickstarter project! The road to a fully funded project starts with strategic planning and effective marketing!

 

This six-week intensive course on Kickstarter is designed specifically with comics and graphic novel projects in mind. The instructor, Heather, has been invited to speak at Kickstarter’s headquarters in Brooklyn, as well as at several comic conventions around the country, about her experience and expertise utilizing the platform to support comics creators and their projects.

In the class, Heather will guide you in developing a real or test Kickstarter project, designing the layout, creating manageable reward levels and goals, and a clear implementation strategy, complete with all the best practices designed to bring out the best in your project and bring out backers!

Space is limited, so don’t delay! Next class starts April 1st—sign up for the course today!

Click the PayPal button to enroll for just $495!

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  • Details
  • Instructor
  • FAQs
  • Requirements

Meets one night a week between 9:00 and 11:00 pm ET, for six weeks.

  • You will learn from editor and Kickstarter Expert Heather Antos.
  • You’ll get Heather’s wealth of experience and training.
  • You will create your own Kickstarter! campaign from scratch.
  • You will create an implementation plan along with the campaign itself!
  • You get exclusive access to a dedicated class member-only online forum.
  • You’ll have access to recordings of any class in the series for the duration of the class and a few weeks after its conclusion—so you never have to miss a class!
  • All of this, for just $495.

Class size is limited to keep it awesome!

Online registration only: To attend Kickstarting Your Comic or Graphic Novel, you must register online. Enrollment is limited!

Heather Antos was born with secret aspirations to become the next James Bond. However since her lack of British heritage has pushed that dream aside she now spends her days as the girl who will never grow up.

Heather launched her meteoric rise in comics by creating several Kickstarter Projects that were easily funded and became an expert on the platform giving talks at conventions nation wide and has been invited to talk at Kickstarter! Headquarters to help their staff better service comics projects on their platforms.

Having worked as an Editor at Marvel, primarily on the Star Wars and Deadpool lines, as well as being one of the creators of breakout character Gwenpool, she spends her days as a freelance comics editor and story consultant on titles like Redlands and Injection for Image.

Heather is currently an editor at Valiant Entertainment and active member of the comics community. Comics Experience welcomes her to her first Comics Experience course!


Do I need to know a whole lot about comics?

Absolutely not. This course is designed for anyone who has a desire to make comics, be they a beginner or an expert. It’s an in-depth discussion, but we strive to make sure that our conversational tone is inclusive to our wide range of attendees’ experience.

Do I need to be a computer wiz for the class?

No, but you do need to have high-speed Internet access. We recommend that you have headphones with a microphone to plug into your computer, but that’s by no means necessary.

What if I can’t attend at the last minute? Can I make it up?

Our courses are recorded so that you never have to miss a class! Can’t make it at that specific time? No worries. We quickly edit the video for quality control and get it posted just for members of the class, and you have access to the videos for the duration of the course and a few weeks afterward, so you can even go back and watch them again and again.

What computer programs do I need for this course?

It would be good to have a basic word processing software like Microsoft Word or the equivalent and you’ll need computer access so you can log into Kickstarter!’s platform.

If I don’t live in North America, can I still take the course?

You bet. We’ve had students jump in from Europe, Asia, Australia, South America and Africa. Many of these students have not been able to attend live due to the time difference, but they’ve all been happy to view the recordings!

How do I sign up?

Click on the PayPal button for this course and you’ll get an email confirmation and instructions within two business days giving you everything you need to attend the course.

Go ahead and reserve your spot today! Space is limited.

Just click on the Paypal link above!

To participate in our live online sessions you will need:

  • A computer or mobile device that meets Go To Meeting’s minimum requirements
  • to agree to the terms included in Comics Experience’s User Agreement.
  • High-speed Internet access
  • Headphones/ear buds with microphone (optional, but strongly suggested)
  • A mind like a sponge!

Online registration only: To attend Kickstarting Your Comic or Graphic Novel, you must register online. Enrollment is limited.*

Do I need to be a computer wiz for the class?

Nope. Not one bit. You need to have a computer, high-speed Internet access, and screenwriting software to write your screenwriting assignments.

What computer programs do I need for this course?

We highly recommend you use screenwriting software, preferably Final Draft (“Used by 95% of film and television productions”), to write your screen and teleplays.

*We do not currently offer refunds after enrollment.